
CRAWL
A downloadable game for Windows
Crawl
An open world RC car game built from scratch in Unreal Engine (in just 2 weeks)
Crawl is a small open-world RC car game inspired by rock crawlers—slow, high-torque vehicles designed to roll over terrian with power. Rather than focus on high-speed racing, this project leans into the joy of wandering around, exploring terrain, and experimenting with physics systems.
Originally, the game was going to include objectives and a more traditional open-world experience, but I shifted my focus to the technical side of development. The result is a lightweight sandbox built to explore how far I could push Unreal Engine's systems using only Blueprints.
What’s under the hood:
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The car is actually a platform that raycasts to the ground and applies force—so while it looks like it has wheels, they’re purely cosmetic.
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The vehicle body is attached with a physics constraint to add a subtle, realistic body wobble as it moves.
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All rigging and animation is procedural and done entirely in engine.
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Audio is implemented via Metasounds.
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Built entirely using Unreal Blueprints, no external rigs or plugins.
Controls:
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WASD – Drive
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C – Switch camera
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F – Toggle headlights
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R – Reset
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ESC – Pause
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F10 – Quit the game
This project was made over the course of two weeks as a way to get more familiar with Unreal Engine’s deeper systems. Instead of relying on pre-made assets or standard movement systems, I focused on building everything from the ground up. If you’re into experimental projects or just want to drive a fake RC car with a fake suspension system around a big empty map, check it out.
Published | 9 days ago |
Status | Released |
Platforms | Windows |
Author | dkarlberg |
Genre | Racing |
Tags | blueprint-only, Experimental, Physics, procedural-animation, rc-car, Sandbox, stylized |
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